Dec
14

Y

These are already more than a year old. This is what I miss the most. Doing what we love. Time surely flies.

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Dec
13

Maya Simulations – Wind Field

Nov
29

Vector Sketch – Maya Particles

Nov
23

Vector Sketch

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Nov
20

Pagora Bench

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Playing with hopper and Maxwell 2

Nov
12

Working

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Just a few more weeks.

Nov
09

Tokyo

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Oct
29

Pixel Forest

This is a recently finished competition in Yongsan, Korea. The project was shortlisted: http://www.yongsanpark.org

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Sep
04

Two Surfaces Twisted Box

It’s been a while I’ve played with Grasshopper. It is getting to be more and more powerful. I think I will be exploring more in this world of Grasshopper + VB.NET and also IronPython included in the upcoming Rhino 5. This definition is super simple. It arrays / deforms a component that you define according to the two surfaces and their UV divisions.

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In order to use the definition, first define a box, and some geometries within the box as your base component. Then, simply create two surfaces as references for organizing your components. Finally, control U/V divisions.

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Aug
30

Pixel-scape

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I have been exploring this idea of a pixelated landscape. Possibly, a park composed with a few types of regular components like grass, walkways, bench, water, light, etc. A controllable intensity of randomness is introduced. This is an attempt to create a simple green surface with a walkway defined by a curve. The curve attracts/selelcts the points according to its defined weight.

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