Archive for December, 2008

Dec
21

Diffuse / Noise

A new script that I have been writing based on a script found in: 
http://ncertainties3.wordpress.com/explicit-protocols/adam/181008_weldedwire/

The script diffuses any curve into smaller pieces of lines depending on a few parameters.

Merry Christmas, btw :)

 

Some tests:

 

Dec
08

Colony

This is still under a lot of progress. Just exploring ways to randomly populate a surface with mesh objects in this case with bikes and tanks.